Special Weapon
Flamethrower
No official narrative summary is available in the checked public sources.
Special Weapon
No official narrative summary is available in the checked public sources.
| Category | Special Weapon |
|---|---|
| Subtype | 待确认 |
| Caliber | 待确认 |
| Rarity | 待确认 |
| Damage | 待确认 |
| Damage type | 待确认 |
| Fire modes | 待确认 |
| Rate of fire | 待确认 |
| Magazine | 待确认 |
| Effective range | 待确认 |
| Weight class | 待确认 |
Confidence: official-patch-history-with-inference. Category-level public notes are 待确认.
Flamethrower is classified as Special Weapon.
No acquisition path is confirmed in the checked public sources; the field is pending verification.
The stats table shows only fields present in public sources. Absent damage, rarity and drop-rate figures are marked pending rather than estimated.
Updated information when inspecting the PKM and CF-400 Flamethrower to display remaining ammo.
SourceFixed a text issue that occurred when attacking moving vehicles with a CF-400 Flamethrower.
SourceThe Park lies between Shegolskoe and Dogorsk. Its main landmark is the greenhouse. It seems the Flowermen and Dendroids consider it their home. Fighting your way there won’t be easy—bring flamethrowers and incendiary grenades!
SourceAssigned weight to Flamethrower fuel.
SourceEnsured pools of fire left by a CF-400 Flamethrower and Incendiary grenades correctly damage Hellhounds and Anomalous Flowers.
SourceFixed flamethrower damage applying through walls.
SourceFixed a bug where a flamethrower’s visual effect would persist after the owner died during its firing.
SourceFixed a bug causing incorrect flamethrower canister fuel remaining text when moving it between weapon slots.
SourceOperatives! Here is a quick update following your feedback. We’ve adjusted Distorted pursuit behavior and noise sensitivity, made fire damage from Molotovs and flamethrowers affect monsters more reliably again, and restored your ability to squeeze past surrounding groups of monsters.
SourceFixed a bug that made monsters walk around Molotov and flamethrower fire, so it could not be used against them. Monsters now pass through such fire and take damage from it. Bonfires and other permanent fire sources are still avoided by all monsters: the bug came from that mechanic, and the mechanic itself is kept.
Source